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AI Insights · Timothy · January 2022

Top 5 Geolocation Games on iOS in Latin America - Q4 2021

Explore the performance trends of the top 5 geolocation games on iOS in Latin America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Geolocation Games on iOS in Latin America - Q4 2021

During the fourth quarter of 2021, geolocation games on the iOS platform in Latin America showed varied performance trends. Here’s a closer look at the top 5 apps: Pokémon GO, Jurassic World Alive, Tamadog - Puppy Pet Dog Games, Five Nights at Freddy's AR, and The Walking Dead: Our World.

Pokémon GO by Niantic, Inc. Weekly revenue for Pokémon GO saw notable fluctuations, starting at around $46K at the end of September and peaking at nearly $77K in mid-December. Weekly downloads exhibited a slight dip in mid-October, reaching a low of 19.4K, but then recovered to around 27.8K by the end of the month. Active users, however, showed a gradual decline from approximately 965K to 828K throughout the quarter.

Jurassic World Alive by Jam City, Inc. Jurassic World Alive experienced a decrease in weekly revenue, starting at $7.3K in late September and dropping to around $2.8K by early December, before slightly rebounding to $4.6K by the end of the year. Weekly downloads remained relatively stable, with a slight increase towards the end of December, peaking at 1.1K. The app's active users also showed minimal fluctuations, maintaining around 4.8K in late October and ending the quarter at about 4.4K.

Tamadog - Puppy Pet Dog Games by Akita Limited Liability Company Revenue trends for Tamadog were relatively steady, hovering around $3.7K to $5.2K throughout the quarter. Weekly downloads peaked at 8.8K at the end of October but saw a significant drop, stabilizing around 382 by late December. Active users followed a similar pattern, peaking at 10.7K in late October and then declining to about 3.8K by the end of the year.

Five Nights at Freddy's AR by Illumix, Inc. Five Nights at Freddy's AR showed a sharp increase in weekly revenue towards the end of the quarter, starting at $198 and reaching approximately $1.9K in the final week of December. Downloads also surged from around 2.9K at the end of September to nearly 12.9K by the end of December. Active users saw a significant rise, starting at 11.7K and peaking at 30.9K in late December.

The Walking Dead: Our World by Next Games The Walking Dead: Our World had a modest revenue performance, with weekly earnings ranging from $393 to $583. Downloads remained consistent, averaging around 150 to 200 weekly, with a slight peak at 218 in mid-December. Active users showed minor fluctuations, maintaining around 500 weekly, peaking at 586 in late September and ending the quarter at 563.

These insights are sourced from Sensor Tower, where more detailed analytics and


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022